Transfer Limits
Control how many credits members can send or receive per day, and whether a tax applies to transfers. These settings only affect the /credits transfer command.
Without limits, coordinated groups can funnel credits to one person to dominate the leaderboard — caps and a transfer tax make that significantly harder.
By default, there are no limits and no tax.
Command
/transfer-limits [transfer_limit] [receive_limit] [tax]
Run with no arguments to view current settings (anyone can do this). Run with arguments to change settings (requires Manage Server or Mod Role).
Parameter Values
Each limit accepts:
- A positive integer — daily cap (e.g.,
500) infinite— no capdisable— blocks that direction entirely
Tax accepts 0–90 (as a number or with a % suffix, e.g., 5 or 5%).
To reset everything to defaults, run /transfer-limits with all parameters empty.
Examples
/transfer-limits transfer_limit:500 — cap outgoing at 500/day
/transfer-limits receive_limit:200 tax:10 — cap incoming at 200/day with 10% tax
/transfer-limits transfer_limit:disable — block all outgoing transfers
/transfer-limits transfer_limit:infinite — no outgoing cap
/transfer-limits — reset to defaults
Setting either limit to disable effectively turns off the /credits transfer command for everyone — if users can't send or can't receive, transfers can't happen.
Transfer vs Receive Limits
- Transfer limit — max credits a user can give away per day
- Receive limit — max credits a user can receive per day
Setting them to the same value is the simplest approach. Diverging them can shape behavior:
- Transfer > Receive: a user must give to multiple people to hit their transfer cap
- Receive > Transfer: a user must receive from multiple people to hit their receive cap
Tax
Tax is deducted from each transfer. If tax is set to 10% and someone sends 1,000 credits, the recipient gets 900 and 100 is removed from the economy entirely.
Recommendations
- Small servers: a cap of 25–200 or
disableif transfers aren't needed - Growing servers: 100–500, raise as trust builds
- Large servers:
infiniteis fine for high-trust communities — enable logging to monitor for abuse
Changes are logged to the logging channel if configured.