Spawn
Manually trigger rewards, chat drops, and flurries on demand. Useful for server events, testing, milestones, or re-engaging a quiet channel.
Requires: Manage Server or the configured Mod Role.
Commands
Spawn a Reward
/spawn reward <type> <@user>
Immediately grants a reward to the specified user. type must be one of: common, epic, legendary, mega, super, ultimate.
- Common, Epic, Legendary grant the standard credit amount for that tier, with the user's active multiplier and weekend boost applied
- Mega, Super, Ultimate add to the user's Special Rewards inventory — the user then opens them with
/special-rewards open
Spawn a Chat Drop
/spawn chat-drop <question> <answer> [#channel] [reward]
Posts a custom trivia question in the specified channel (or the current channel if not specified). First correct answer wins.
- Timeout: 45 seconds
- Default reward: 250–300 credits (with multipliers applied); specify
rewardto set a custom amount - Cooldown: 30 seconds per server
- Cannot run while a chat flurry is active
Spawn a Chat Flurry
/spawn chat-flurry [drop_rates_multiplier] [credits_multiplier] [duration]
Starts a flurry in the current channel. At least one multiplier must be provided.
| Parameter | Free | Premium |
|---|---|---|
drop_rates_multiplier | up to 3× | up to 3× |
credits_multiplier | up to 5× | up to 10× |
duration | 5–60 seconds | 5–180 seconds |
- Cooldown: 30 seconds per server
- Only one flurry can be active per server at a time
- The bot announces the flurry start and posts a summary when it ends
When to Use Spawn
- Server events or milestones — reward the community for a special occasion
- Low activity — kick off a chat drop or flurry to re-engage members
- Testing — verify reward messages, channel routing, and auto-delete settings work correctly
- Competition prizes — grant a legendary reward to a tournament winner
Economic Impact
Spawned rewards add credits to the economy. Use them for genuine occasions rather than routine use — too many spawned rewards can inflate the economy and make regular drops feel less exciting.